
____________________ The DM Mod-Maker Helper! ____________________________
                        by Mike Collard
========================================================================== 

  John's offer that ANYONE who creates an original module gets a Free 
  registration was all it took for me to get started and now to get a few
  others started making there own modules I'll offer what help I can.

  Once I had my basic maps created and working correctly I spent quite a
  bit of time trying to get a good balance between mosters, spells, and
  items which in some ways was the most difficult part of creating my 
  modules. I hope these data bases will help potential module makers...

  This archive [DMODHELP.ZIP] contains all the basic data bases I created
  for the Books of Blood Series so far as well as a Custom Sound and a
  Custom Wall files.

  Take note that the BLOOD.* files must all be used together for spells,
  and Images to match-up with the monsters and Items... Also you must
  modify the spell command for both the Warrior's Ring and the Wand of 
  Return to match up with YOUR maps.

  I've also included Arena.map and Haven.map that IS Arena of Blood!
  These two maps contain ALL the Special Events that make up that module!
  Use these maps as reference or samples of just how to go about making a
  module. There is a wide variety of types of Specials, including "looping"
  ones for the Bar, Gambling Hall, and Trainer. 

  Look at them closely and you'll be amazed at just how you can use flags
  and counters and random conditions to create a changing world that is
  unpredictable and offer alot of surprizes.

  The power of the Dungeon Master Construction Set continues to impress me   
  and the variety of games that can be created is virtually limitless...
  All it takes is a little imagination.

If you like what I've done with my modules or this collection of data   
to help you make your own module (and get a free reg) let me know
And I'll keep making and sharing more of my inspirations.

All files and Cluebooks to help players complete the games can be found  
on the WWW at http://www.geocities.com/TimesSquare/Fortress/2756
All the modules and much more will be found from John Dailey...
  
  www.johndaileysoftware.com

 John Dailey's Dungeon Master v1.0
 Written & Programmed By John Dailey
 Copyright (c) 1997 John Dailey


 * Some of the Images in the Blood.img Base are cropped from works
   by Artist from ACiD, LEGENDS, and Outworld Arts Ansi Artpacks.


The Library and Variety of Game Modules Available continues to grow and
The Books of Blood take the Dungeon Master Environment to the Extreme!

 The Books of Blood DM Series: 
 by Mike Collard    
 (e-mail: collard@aps.edu)

 First Blood! The Dungeon Masters Training Ground
 Books of Blood! Epic 3 part Saga
 Arena of Blood! Intense Tournament of Warriors 
 The Miss Adventures of BoB the Slob! (Disgustingly Funny Spoof)
 Labyrnth of Blood! (Sequel to Books of Blood!)
   6 Training Areas, New Maps, New Sounds.
 DM Mod-Makers Helper! (Blood.* Data Bases and More)

(coming soon):
 Gauntlet of Blood!  
   A New Approach with a DOOM\Heritic type Feel packed with Action.
   (New Items, Spells, Monsters, Walls, Sounds and More!)


